using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
namespace Y.Utils.Net20.ImageUtils
{
public class ImageTool
{
///
/// 生成缩略图
///
/// 源图路径(物理路径)
/// 缩略图路径(物理路径)
/// 缩略图宽度
/// 缩略图高度
/// 生成缩略图的方式
public static bool MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode)
{
Image originalImage = Image.FromFile(originalImagePath);
int towidth = width;
int toheight = height;
int x = 0;
int y = 0;
int ow = originalImage.Width;
int oh = originalImage.Height;
switch (mode)
{
case "HW"://指定高宽缩放(可能变形)
break;
case "W"://指定宽,高按比例
toheight = originalImage.Height * width / originalImage.Width;
break;
case "H"://指定高,宽按比例
towidth = originalImage.Width * height / originalImage.Height;
break;
case "Cut"://指定高宽裁减(不变形)
if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)
{
oh = originalImage.Height;
ow = originalImage.Height * towidth / toheight;
y = 0;
x = (originalImage.Width - ow) / 2;
}
else
{
ow = originalImage.Width;
oh = originalImage.Width * height / towidth;
x = 0;
y = (originalImage.Height - oh) / 2;
}
break;
default:
break;
}
//新建一个bmp图片
Image bitmap = new System.Drawing.Bitmap(towidth, toheight);
//新建一个画板
Graphics g = System.Drawing.Graphics.FromImage(bitmap);
//设置高质量插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
//设置高质量,低速度呈现平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//清空画布并以透明背景色填充
g.Clear(Color.Transparent);
//在指定位置并且按指定大小绘制原图片的指定部分
g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight),
new Rectangle(x, y, ow, oh),
GraphicsUnit.Pixel);
try
{
//以jpg格式保存缩略图
bitmap.Save(thumbnailPath, System.Drawing.Imaging.ImageFormat.Jpeg);
return true;
}
catch (System.Exception e)
{
return false;
//throw e;
}
finally
{
originalImage.Dispose();
bitmap.Dispose();
g.Dispose();
}
}
///
/// 逆时针旋转图像
///
/// 原始图像路径
/// 保存图像的路径
/// 旋转角度[0, 360](前台给的) param >
///
public static bool RotateImg(string originalImagePath, string saveImagePath, int angle)
{
Image originalImage = Image.FromFile(originalImagePath);
angle = angle % 360;
//弧度转换
double radian = angle * Math.PI / 180.0;
double cos = Math.Cos(radian);
double sin = Math.Sin(radian);
//原图的宽和高
int w = originalImage.Width;
int h = originalImage.Height;
int W = (int)(Math.Max(Math.Abs(w * cos - h * sin), Math.Abs(w * cos + h * sin)));
int H = (int)(Math.Max(Math.Abs(w * sin - h * cos), Math.Abs(w * sin + h * cos)));
//目标位图
Bitmap saveImage = new Bitmap(W, H);
Graphics g = Graphics.FromImage(saveImage);
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Bilinear;
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//计算偏移量
Point Offset = new Point((W - w) / 2, (H - h) / 2);
//构造图像显示区域:让图像的中心与窗口的中心点一致
Rectangle rect = new Rectangle(Offset.X, Offset.Y, w, h);
Point center = new Point(rect.X + rect.Width / 2, rect.Y + rect.Height / 2);
g.TranslateTransform(center.X, center.Y);
g.RotateTransform(360 - angle);
//恢复图像在水平和垂直方向的平移
g.TranslateTransform(-center.X, -center.Y);
g.DrawImage(originalImage, rect);
//重至绘图的所有变换
g.ResetTransform();
g.Save();
//保存旋转后的图片
originalImage.Dispose();
try
{
saveImage.Save(saveImagePath, System.Drawing.Imaging.ImageFormat.Jpeg);
return true;
}
catch (Exception e) { return false; }
finally
{
originalImage.Dispose();
saveImage.Dispose();
g.Dispose();
}
}
/// 无损压缩图片
/// 原图片
/// 压缩后保存位置
/// 高度
///
/// 压缩质量(数字越小压缩率越高) 1-100
///
public static bool GetPicThumbnail(string sFile, string dFile, int dHeight, int dWidth, int flag)
{
Image iSource = Image.FromFile(sFile);
ImageFormat tFormat = iSource.RawFormat;
int sW = 0, sH = 0;
//按比例缩放
Size tem_size = new Size(iSource.Width, iSource.Height);
if (tem_size.Width > dHeight || tem_size.Width > dWidth)
{
if ((tem_size.Width * dHeight) > (tem_size.Width * dWidth))
{
sW = dWidth;
sH = (dWidth * tem_size.Height) / tem_size.Width;
}
else
{
sH = dHeight;
sW = (tem_size.Width * dHeight) / tem_size.Height;
}
}
else
{
sW = tem_size.Width;
sH = tem_size.Height;
}
Bitmap ob = new Bitmap(dWidth, dHeight);
Graphics g = Graphics.FromImage(ob);
g.Clear(Color.WhiteSmoke);
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.HighQuality;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(iSource, new Rectangle((dWidth - sW) / 2, (dHeight - sH) / 2, sW, sH), 0, 0, iSource.Width, iSource.Height, GraphicsUnit.Pixel);
g.Dispose();
//以下代码为保存图片时,设置压缩质量
EncoderParameters ep = new EncoderParameters();
long[] qy = new long[1];
qy[0] = flag;//设置压缩的比例1-100
EncoderParameter eParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, qy);
ep.Param[0] = eParam;
try
{
ImageCodecInfo[] arrayICI = ImageCodecInfo.GetImageEncoders();
ImageCodecInfo jpegICIinfo = null;
for (int x = 0; x < arrayICI.Length; x++)
{
if (arrayICI[x].FormatDescription.Equals("JPEG"))
{
jpegICIinfo = arrayICI[x];
break;
}
}
if (jpegICIinfo != null)
{
ob.Save(dFile, jpegICIinfo, ep);//dFile是压缩后的新路径
}
else
{
ob.Save(dFile, tFormat);
}
return true;
}
catch
{
return false;
}
finally
{
iSource.Dispose();
ob.Dispose();
}
}
}
}