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- //############################################################
- // https://github.com/yuzhengyang
- // author:yuzhengyang
- //############################################################
- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Drawing.Drawing2D;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace Azylee.Core.IOUtils.ImageUtils
- {
- public class ThunbnailTool
- {
- /// <summary>
- /// 标准缩略图生成
- /// </summary>
- /// <param name="originalImage">原始图像</param>
- /// <param name="width">指定宽度</param>
- /// <param name="height">指定高度</param>
- /// <param name="mode">缩略图模式</param>
- /// <param name="im">差值模式</param>
- /// <param name="sm">平滑模式</param>
- /// <returns></returns>
- public static Bitmap Normal(Bitmap originalImage, int width, int height, string mode,
- InterpolationMode im = InterpolationMode.High, SmoothingMode sm = SmoothingMode.HighQuality)
- {
- int towidth = width;
- int toheight = height;
- int x = 0;
- int y = 0;
- int ow = originalImage.Width;
- int oh = originalImage.Height;
- switch (mode)
- {
- case "HW"://指定高宽缩放(可能变形)
- break;
- case "W"://指定宽,高按比例
- toheight = originalImage.Height * width / originalImage.Width;
- break;
- case "H"://指定高,宽按比例
- towidth = originalImage.Width * height / originalImage.Height;
- break;
- case "Cut"://指定高宽裁减(不变形)
- if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)
- {
- oh = originalImage.Height;
- ow = originalImage.Height * towidth / toheight;
- y = 0;
- x = (originalImage.Width - ow) / 2;
- }
- else
- {
- ow = originalImage.Width;
- oh = originalImage.Width * height / towidth;
- x = 0;
- y = (originalImage.Height - oh) / 2;
- }
- break;
- default:
- break;
- }
- //新建一个bmp图片
- Bitmap bitmap = new Bitmap(towidth, toheight);
- //新建一个画板
- Graphics g = Graphics.FromImage(bitmap);
- //设置高质量插值法
- g.InterpolationMode = im;
- //设置高质量,低速度呈现平滑程度
- g.SmoothingMode = sm;
- //清空画布并以透明背景色填充
- g.Clear(Color.Transparent);
- //在指定位置并且按指定大小绘制原图片的指定部分
- g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow, oh), GraphicsUnit.Pixel);
- return bitmap;
- }
- }
- }
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