README.md 2.6 KB

CakePHP Tools Plugin

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A CakePHP 3.x Plugin containing several useful tools that can be used in many projects.

Version notice

This cake3 branch only works for CakePHP3.x - please use the master branch for CakePHP 2.x!

How to include

Installing the Plugin is pretty much as with every other CakePHP Plugin.

Put the files in APP/Plugin/Tools, using Packagist/Composer:

"require": {
	"dereuromark/cakephp-tools": "dev-cake3"
}

and

composer update

Details @ https://packagist.org/packages/dereuromark/cakephp-tools

That's it. It should be up and running.

The basics

This will load the plugin:

Plugin::load('Tools');

or

Plugin::loadAll();

In case you want the Tools bootstrap file included (recommended), you can do that in your APP/Config/bootstrap.php with

Plugin::load('Tools', array('bootstrap' => true));

or

Plugin::loadAll(array(
		'Tools' => array('bootstrap' => true
));

Namespacing

Using Cake3 and namespaces, don't forget to add "Tools" as namespace to new files. Also don't forget the use statements.

If you create a new behavior in the plugin, it might look like this:

namespace Tools\Model\Behavior;

use Cake\ORM\Behavior;

class CoolBehavior extends Behavior {
}

For a new APP behavior "MySlugged" that extends "Tools.Slugged" it is:

namespace App\Model\Behavior;

use Tools\Model\Behavior\SluggedBehavior;

class MySluggedBehavior extends SluggedBehavior {
}

Note that use statements should be in alphabetical order. See CakePHP coding standards for details.

Internal handling via plugin dot notation

Internally (method access), you don't use the namespace declaration. The plugin name suffices:

// In a Table
$this->addBehavior('Tools.Slugged'); // Adding SluggedBehavior

// In a Controller
public $helpers = array('Tools.Foo'); // Adding FooHelper

Testing

You can test using a local installation of phpunit or the phar version of it:

cd Plugin/Tools
phpunit --stderr

To test a specific file:

phpunit --stderr /path/to/class.php

License

Licensed under The MIT License unless specified otherwise (in the classes).

TODOs

  • Move more 2.x stuff to 3.x